{"id":178,"date":"2024-07-31T20:04:12","date_gmt":"2024-07-31T20:04:12","guid":{"rendered":"https:\/\/shrubbgames.com\/?p=178"},"modified":"2024-07-31T20:04:13","modified_gmt":"2024-07-31T20:04:13","slug":"vv-eekly-update-8-affixes","status":"publish","type":"post","link":"https:\/\/shrubbgames.com\/?p=178","title":{"rendered":"VV Eekly Update #8 &#8211; Affixes"},"content":{"rendered":"\n<p>Hello again! It feels like it&#8217;s been such a short time since the last VV Eekly Update. I guess time flies when you&#8217;re <s>having fun<\/s> making fun games!<\/p>\n\n\n\n<p>For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I&#8217;ll also share about <em>affixes<\/em>, a system I&#8217;ve made to add some difficulty to a run of <em>Vyn and Verdan<\/em>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Difficulty<\/h2>\n\n\n\n<p>Difficulty is hard. For a roguelike like <em>Vyn and Verdan<\/em>, where players &#8220;complete&#8221; the game in each run, the difficulty of the game has to be tuned in such a way that each run feels possible, but so that there&#8217;s a reason to play again after a run is complete.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"512\" src=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/cycle.png\" alt=\"\" class=\"wp-image-179\" srcset=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/cycle.png 512w, https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/cycle-300x300.png 300w, https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/cycle-150x150.png 150w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/figure>\n\n\n\n<p>This is the crux of the satisfaction in roguelike games &#8211; players face an approachable challenge, perhaps fail a few times but get better, and then finally &#8220;beat&#8221; the game! But wait &#8211; there&#8217;s more to the game!<\/p>\n\n\n\n<p>This basic gameplay loop makes a lot of sense in the abstract, but actually applying it to a concrete game like <em>Vyn and Verdan<\/em> is where there&#8217;s more nuance. Let&#8217;s dive into the cycle above:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Players face an <strong>approachable challenge<\/strong>, perhaps <strong>fail a few times<\/strong> but <strong>get better<\/strong>, and then finally <strong>&#8220;beat&#8221; the game<\/strong>! But wait &#8211; <strong>there&#8217;s more<\/strong>!<\/p>\n<\/blockquote>\n\n\n\n<p><strong>Approachable challenge<\/strong>: The keyword here is &#8220;approachable&#8221;. Gamers don&#8217;t like feeling like a challenge is insurmountable &#8211; that just feels unfair. In particular, <em>Vyn and Verdan<\/em> is aimed at both extremely casual gamers along for the ride and their extremely competitive gamer friend who roped them into playing.<\/p>\n\n\n\n<p><strong>Fail a few times<\/strong>: Games can vary a lot on what the consequences for failure are. Does that mean restarting the whole run? Just the level? Do you just get slapped on the wrist by losing a few gold? Since <em>Vyn and Verdan<\/em> will have difficulty levels, the consequences will vary between each difficulty. Starting difficulties will be an easy reset, while later difficulties may force you further back.<\/p>\n\n\n\n<p><strong>Get better<\/strong>: Games vary widely on how to get better. Some games will unlock powers that make the game easier, while others rely on the player getting better. <em>Vyn and Verdan<\/em> aims to be the latter. As I&#8217;ve said before,<em> <\/em>the motto is <em>&#8220;Challenge from coordination&#8221;<\/em>, and it should be satisfying for a pair to become more coordinated.<\/p>\n\n\n\n<p><strong>Beat the game<\/strong>: Beating the game should be momentous! Significant! Celebratory! The players feel good for accomplishing a large task that they&#8217;ve been aiming for! High fives all around!<\/p>\n\n\n\n<p><strong>There&#8217;s more<\/strong>: But then, there&#8217;s a reason to keep going. You&#8217;ve unlocked a difficulty level, or there&#8217;s another goal you want to achieve, or you want to try again to see more content.<\/p>\n\n\n\n<p>With how I approached <em>Vyn and Verdan<\/em>&#8216;s difficulty modifiers, there are two main inspirations I&#8217;m drawing from here: <em>Slay the Spire<\/em> and <em>Dead Cells<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"920\" height=\"215\" src=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/sts-dc.png\" alt=\"\" class=\"wp-image-182\" srcset=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/sts-dc.png 920w, https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/sts-dc-300x70.png 300w, https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/sts-dc-768x179.png 768w\" sizes=\"(max-width: 920px) 100vw, 920px\" \/><\/figure>\n\n\n\n<p>Both of these games follow the same basic cycle as what I&#8217;ve described above.<\/p>\n\n\n\n<p>In <em>Slay the Spire<\/em>, difficulty comes from &#8220;ascension levels&#8221;. After you beat the game once, you unlock ascensions, in which various difficulty modifiers change the game to be more challenging. Crucially, each run feels very self-contained and satisfying in itself.<\/p>\n\n\n\n<p>In <em>Dead Cells<\/em>, difficulty comes from &#8220;boss cells&#8221;. Similarly, after you beat the game once, you unlock boss cells, where you can make the game much more difficult while simultaneously unlocking further upgrades for yourself.<\/p>\n\n\n\n<p>So how will <em>Vyn and Verdan<\/em> approach this?<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Affixes<\/h2>\n\n\n\n<p>Affixes are a system where each room of <em>Vyn and Verdan<\/em> comes with a randomly chosen modifier. Each affix is designed to be <em>kiss-curse<\/em> &#8211; there is a downside to each affix, but there is also an upside if played well. Theoretically, players could do even better with affixes enabled, but the game will be more difficult!<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/empowered.gif\" alt=\"\" class=\"wp-image-183\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/windy.gif\" alt=\"\" class=\"wp-image-184\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/07\/balanced.gif\" alt=\"\" class=\"wp-image-185\"\/><\/figure>\n\n\n\n<p>Some other examples are:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Enemies start with influence but deal more damage.<\/li>\n\n\n\n<li>The room alternates between Vyn&#8217;s damage being buffed and Verdan&#8217;s damage being nerfed and vice versa.<\/li>\n\n\n\n<li>Abilities take longer but deal more damage.<\/li>\n\n\n\n<li>Players are smaller and faster but deal less damage.<\/li>\n\n\n\n<li>Bombs spawn randomly!<\/li>\n<\/ul>\n\n\n\n<p>If you have any thoughts or feelings about difficulties or affixes, please, as always, affix any comments into the Discord!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello again! It feels like it&#8217;s been such a short time since the last VV Eekly Update. I guess time flies when you&#8217;re having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I&#8217;ll also share about affixes, a system I&#8217;ve made to add [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":73,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[3],"tags":[],"class_list":["post-178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vv-eekly-updates"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.9 - aioseo.com -->\n\t<meta name=\"description\" content=\"Hello again! It feels like it&#039;s been such a short time since the last VV Eekly Update. I guess time flies when you&#039;re having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I&#039;ll also share about affixes, a system I&#039;ve made to add\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Shrubb\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/shrubbgames.com\/?p=178\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.9\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Shrubb Games -\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"VV Eekly Update #8 \u2013 Affixes - Shrubb Games\" \/>\n\t\t<meta property=\"og:description\" content=\"Hello again! It feels like it&#039;s been such a short time since the last VV Eekly Update. I guess time flies when you&#039;re having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I&#039;ll also share about affixes, a system I&#039;ve made to add\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/shrubbgames.com\/?p=178\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2024-07-31T20:04:12+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2024-07-31T20:04:13+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:title\" content=\"VV Eekly Update #8 \u2013 Affixes - Shrubb Games\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Hello again! It feels like it&#039;s been such a short time since the last VV Eekly Update. I guess time flies when you&#039;re having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I&#039;ll also share about affixes, a system I&#039;ve made to add\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BlogPosting\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#blogposting\",\"name\":\"VV Eekly Update #8 \\u2013 Affixes - Shrubb Games\",\"headline\":\"VV Eekly Update #8 &#8211; Affixes\",\"author\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?author=1#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/wp-content\\\/uploads\\\/2024\\\/06\\\/iconheads.gif\",\"width\":1024,\"height\":256},\"datePublished\":\"2024-07-31T20:04:12+00:00\",\"dateModified\":\"2024-07-31T20:04:13+00:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#webpage\"},\"articleSection\":\"VV Eekly Updates\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/shrubbgames.com\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?cat=3#listItem\",\"name\":\"VV Eekly Updates\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?cat=3#listItem\",\"position\":2,\"name\":\"VV Eekly Updates\",\"item\":\"https:\\\/\\\/shrubbgames.com\\\/?cat=3\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#listItem\",\"name\":\"VV Eekly Update #8 &#8211; Affixes\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#listItem\",\"position\":3,\"name\":\"VV Eekly Update #8 &#8211; Affixes\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?cat=3#listItem\",\"name\":\"VV Eekly Updates\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/#organization\",\"name\":\"Shrubb Games\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?author=1#author\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/?author=1\",\"name\":\"Shrubb\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/912dfe44fd00be03b424a8b00e1f9e73?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"Shrubb\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#webpage\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178\",\"name\":\"VV Eekly Update #8 \\u2013 Affixes - Shrubb Games\",\"description\":\"Hello again! It feels like it's been such a short time since the last VV Eekly Update. I guess time flies when you're having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I'll also share about affixes, a system I've made to add\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?author=1#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?author=1#author\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/wp-content\\\/uploads\\\/2024\\\/06\\\/iconheads.gif\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178\\\/#mainImage\",\"width\":1024,\"height\":256},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/?p=178#mainImage\"},\"datePublished\":\"2024-07-31T20:04:12+00:00\",\"dateModified\":\"2024-07-31T20:04:13+00:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/#website\",\"url\":\"https:\\\/\\\/shrubbgames.com\\\/\",\"name\":\"Shrubb Games\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/shrubbgames.com\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"VV Eekly Update #8 \u2013 Affixes - Shrubb Games","description":"Hello again! It feels like it's been such a short time since the last VV Eekly Update. I guess time flies when you're having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I'll also share about affixes, a system I've made to add","canonical_url":"https:\/\/shrubbgames.com\/?p=178","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BlogPosting","@id":"https:\/\/shrubbgames.com\/?p=178#blogposting","name":"VV Eekly Update #8 \u2013 Affixes - Shrubb Games","headline":"VV Eekly Update #8 &#8211; Affixes","author":{"@id":"https:\/\/shrubbgames.com\/?author=1#author"},"publisher":{"@id":"https:\/\/shrubbgames.com\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/06\/iconheads.gif","width":1024,"height":256},"datePublished":"2024-07-31T20:04:12+00:00","dateModified":"2024-07-31T20:04:13+00:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/shrubbgames.com\/?p=178#webpage"},"isPartOf":{"@id":"https:\/\/shrubbgames.com\/?p=178#webpage"},"articleSection":"VV Eekly Updates"},{"@type":"BreadcrumbList","@id":"https:\/\/shrubbgames.com\/?p=178#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/shrubbgames.com#listItem","position":1,"name":"Home","item":"https:\/\/shrubbgames.com","nextItem":{"@type":"ListItem","@id":"https:\/\/shrubbgames.com\/?cat=3#listItem","name":"VV Eekly Updates"}},{"@type":"ListItem","@id":"https:\/\/shrubbgames.com\/?cat=3#listItem","position":2,"name":"VV Eekly Updates","item":"https:\/\/shrubbgames.com\/?cat=3","nextItem":{"@type":"ListItem","@id":"https:\/\/shrubbgames.com\/?p=178#listItem","name":"VV Eekly Update #8 &#8211; Affixes"},"previousItem":{"@type":"ListItem","@id":"https:\/\/shrubbgames.com#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/shrubbgames.com\/?p=178#listItem","position":3,"name":"VV Eekly Update #8 &#8211; Affixes","previousItem":{"@type":"ListItem","@id":"https:\/\/shrubbgames.com\/?cat=3#listItem","name":"VV Eekly Updates"}}]},{"@type":"Organization","@id":"https:\/\/shrubbgames.com\/#organization","name":"Shrubb Games","url":"https:\/\/shrubbgames.com\/"},{"@type":"Person","@id":"https:\/\/shrubbgames.com\/?author=1#author","url":"https:\/\/shrubbgames.com\/?author=1","name":"Shrubb","image":{"@type":"ImageObject","@id":"https:\/\/shrubbgames.com\/?p=178#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/912dfe44fd00be03b424a8b00e1f9e73?s=96&d=mm&r=g","width":96,"height":96,"caption":"Shrubb"}},{"@type":"WebPage","@id":"https:\/\/shrubbgames.com\/?p=178#webpage","url":"https:\/\/shrubbgames.com\/?p=178","name":"VV Eekly Update #8 \u2013 Affixes - Shrubb Games","description":"Hello again! It feels like it's been such a short time since the last VV Eekly Update. I guess time flies when you're having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I'll also share about affixes, a system I've made to add","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/shrubbgames.com\/#website"},"breadcrumb":{"@id":"https:\/\/shrubbgames.com\/?p=178#breadcrumblist"},"author":{"@id":"https:\/\/shrubbgames.com\/?author=1#author"},"creator":{"@id":"https:\/\/shrubbgames.com\/?author=1#author"},"image":{"@type":"ImageObject","url":"https:\/\/shrubbgames.com\/wp-content\/uploads\/2024\/06\/iconheads.gif","@id":"https:\/\/shrubbgames.com\/?p=178\/#mainImage","width":1024,"height":256},"primaryImageOfPage":{"@id":"https:\/\/shrubbgames.com\/?p=178#mainImage"},"datePublished":"2024-07-31T20:04:12+00:00","dateModified":"2024-07-31T20:04:13+00:00"},{"@type":"WebSite","@id":"https:\/\/shrubbgames.com\/#website","url":"https:\/\/shrubbgames.com\/","name":"Shrubb Games","inLanguage":"en-US","publisher":{"@id":"https:\/\/shrubbgames.com\/#organization"}}]},"og:locale":"en_US","og:site_name":"Shrubb Games -","og:type":"article","og:title":"VV Eekly Update #8 \u2013 Affixes - Shrubb Games","og:description":"Hello again! It feels like it's been such a short time since the last VV Eekly Update. I guess time flies when you're having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I'll also share about affixes, a system I've made to add","og:url":"https:\/\/shrubbgames.com\/?p=178","article:published_time":"2024-07-31T20:04:12+00:00","article:modified_time":"2024-07-31T20:04:13+00:00","twitter:card":"summary_large_image","twitter:title":"VV Eekly Update #8 \u2013 Affixes - Shrubb Games","twitter:description":"Hello again! It feels like it's been such a short time since the last VV Eekly Update. I guess time flies when you're having fun making fun games! For this week, I want to share some thoughts about difficulty, completion, progress, and player satisfaction. I'll also share about affixes, a system I've made to add"},"aioseo_meta_data":{"post_id":"178","title":null,"description":null,"keywords":null,"keyphrases":{"focus":{"keyphrase":"","score":0,"analysis":{"keyphraseInTitle":{"score":0,"maxScore":9,"error":1}}},"additional":[]},"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":"","og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"BlogPosting","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":"-1","robots_max_videopreview":"-1","robots_max_imagepreview":"large","priority":null,"frequency":"default","local_seo":null,"breadcrumb_settings":null,"limit_modified_date":false,"ai":null,"created":"2024-07-31 20:04:13","updated":"2025-06-04 20:33:38","seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/shrubbgames.com\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/shrubbgames.com\/?cat=3\" title=\"VV Eekly Updates\">VV Eekly Updates<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tVV Eekly Update #8 \u2013 Affixes\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/shrubbgames.com"},{"label":"VV Eekly Updates","link":"https:\/\/shrubbgames.com\/?cat=3"},{"label":"VV Eekly Update #8 &#8211; Affixes","link":"https:\/\/shrubbgames.com\/?p=178"}],"_links":{"self":[{"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/posts\/178"}],"collection":[{"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=178"}],"version-history":[{"count":1,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/posts\/178\/revisions"}],"predecessor-version":[{"id":186,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/posts\/178\/revisions\/186"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=\/wp\/v2\/media\/73"}],"wp:attachment":[{"href":"https:\/\/shrubbgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/shrubbgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}